Skyrim Remastered Ps4 Case



Skyrim doesn’t have a great history with Sony products. Fans of the game with a PS3 remember the game-breaking bug that essentially made the game impossible to play once your save file hit 6MB, something they took quite a few lumps for. But, of course, the PS4 and the PS4 Pro are highly advanced consoles, a whole new generation, and surely nothing would go wrong there, right?

Digital Foundry, in their usual teardown of how showcase games operate, generally found that the game looks better on PS4 Pro, as you might expect. Still, they stumbled over a fairly unfortunate flaw: The PS4 Pro has a lower frame rate than the less-powerful PS4. Why? Essentially so many effects are going at once that the game can’t handle it, even at a 30fps rate:

  • It's only fun with mods, i can't get the same on my PS4, j still play skyrim on my laptop with mods once in a while. Loot Boxes, more Loot Boxes, Microtransactions, Battle Royale, that will be 300 mill per second please.
  • SKYRIM REMASTERED NEEDS COOP / MULTIPLAYER PLEASE!!!!! Showing 1-15 of 125 comments. Jun 13, 2016 @ 4:30pm If you want a elder scrolls with coop, then go play ESO #1. Jun 13, 2016 @ 4:31pm Originally posted by Foh'Shore.
  • Skyrim is an infinitely playable game; it was launched on 11/11/11 and since then it has been relaunched as Special Edition on Xbox One/PS4/PC and in VR version on PlayStation VR.
  • Admittedly, my time with the game thus far has been brief. I've played roughly six hours on PS4, which is a drop in the bucket compared to the 150 hours I spent in the original Skyrim.
Skyrim Remastered Ps4 Case

…scenes that feature use of alpha-heavy effects cause frame-rates to deviate from the desired 30fps target. In like-for-like situations, the PS4 Pro game sees a 2-3fps deficit, resulting in more noticeable stutter compared to the title running on the standard PS4 console. The base PS4 performance isn’t impacted to the same degree, with only a few 1-3fps drops cropping up on occasion across a general run of play.

Granted, two to three frames isn’t a big deal, and there should be a limit to how much of a fit players throw over this. This is a technical annoyance, not a game-breaking bug. And also we should remember the PS4 Pro is turning out an image four times as large, and doing far more graphically to boot. Still, it shows that the attempted 4K push gaming will be trying over the next few months may be more challenging than anyone cares to admit.

The super detailed textures are overkill on a 720p Switch. Either way I don't see playing Skyrim in portable form being as compelling as it's been made to be. In the end it's a 6 year-old game on a 6.2 inch screen. And on a monitor or tv Skyrim would look better on pc, xb1, or ps4 than 720p Switch on tv. I just don't get the hype for it on Switch.

(via Eurogamer)

Skyrim doesn’t have a great history with Sony products. Fans of the game with a PS3 remember the game-breaking bug that essentially made the game impossible to play once your save file hit 6MB, something they took quite a few lumps for. But, of course, the PS4 and the PS4 Pro are highly advanced consoles, a whole new generation, and surely nothing would go wrong there, right?

Digital Foundry, in their usual teardown of how showcase games operate, generally found that the game looks better on PS4 Pro, as you might expect. Still, they stumbled over a fairly unfortunate flaw: The PS4 Pro has a lower frame rate than the less-powerful PS4. Why? Essentially so many effects are going at once that the game can’t handle it, even at a 30fps rate:

…scenes that feature use of alpha-heavy effects cause frame-rates to deviate from the desired 30fps target. In like-for-like situations, the PS4 Pro game sees a 2-3fps deficit, resulting in more noticeable stutter compared to the title running on the standard PS4 console. The base PS4 performance isn’t impacted to the same degree, with only a few 1-3fps drops cropping up on occasion across a general run of play.

Ps4 skyrim review

Skyrim Remastered Ps4 Gamestop

Granted, two to three frames isn’t a big deal, and there should be a limit to how much of a fit players throw over this. This is a technical annoyance, not a game-breaking bug. And also we should remember the PS4 Pro is turning out an image four times as large, and doing far more graphically to boot. Still, it shows that the attempted 4K push gaming will be trying over the next few months may be more challenging than anyone cares to admit.

Skyrim remastered ps4 walmart

Skyrim Remastered Ps4 Case 0

(via Eurogamer)